Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Eulalie Jensen's work ends up coming home with Eulalie Jensen, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Scout (Explorer). |
2 |
24 |
Psychologically damaged by Eulalie Jensen's time in the scouts. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Eulalie Jensen secretly provide religious rites for a dying leader or noble, although they do not share Eulalie Jensen's faith. Gain an Ally in the family and a Rival who disagrees with Eulalie Jensen's choice. |