Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Scarred. Owe 1,250 for medical bills. |
2 |
21 |
Failed to qualify for Worker (Citizen). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Eva Mathew's Contacts or Allies betrays Eva Mathew, ending Eva Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
26 |
Eva Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Eva Mathew secretly provide religious rites for a dying leader or noble, although they do not share Eva Mathew's faith. Gain an Ally in the family and a Rival who disagrees with Eva Mathew's choice. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Eva Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |