Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Good fortune |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
Flossie Walters's ship or starport is destroyed by criminals. Gain them as an Enemy. |