Fred Neal  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 35 F 8 (0) 8 (0) 10 (1) 11 (1) 8 (0) 4 (-1)88AB84
Protruding ears, Devout, Arbitrary
 
Skills
Animals 0
Art (Performing) 0
Carouse 0
Deception 0
Drive 0
Engineer (Power) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Pilot (Small Craft) 1
Seafarer 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Scout Explorer Scout22
Entertainer Performer 01
 
Name Type Affinity Enmity Power Influence Species
Annetta Carr Enemy 5 3 1 1 Ne Kraeda ren Kelva (F/86)
reconciliation.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Expose or are involved in a scandal of some sort.
2 22 Became a Scout (Explorer).
2 24 Fred Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fred Neal fail to help. Gain an Enemy.
2 24 Psychologically damaged by Fred Neal's time in the scouts.
2 26 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 26 Continued as Scout (Explorer).
3 27 Fred Neal survey an alien world.
3 30 Promoted to Scout (Explorer) rank 2.
4 30 Voluntarily left Explorer
4 30 Switched to Entertainer (Performer).
4 32 An investigation, tour, project or expedition goes wrong, stranding Fred Neal far from home.
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