Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Glennie Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
A job goes wrong, forcing Glennie Arthur to flee off-planet. |
3 |
20 |
Failed to qualify for Scientist (Scholar). |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
21 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
21 |
Failed to qualify for Thief (Rogue). |
4 |
21 |
Submitted to the draft. |
4 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
22 |
Glennie Arthur join a gambling circle on board. |
4 |
25 |
Attempt at commissioned failed. |
5 |
25 |
Continued as Navy (Line/Crew). |
5 |
28 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
6 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Opponents of Glennie Arthur's belief system ambush Glennie Arthur. |
6 |
31 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
31 |
Returned to Drifter (Wanderer). |
7 |
35 |
Contact with Government. |
7 |
35 |
Promoted to Drifter (Wanderer) rank 1. |