Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Severely injured. Owe 3,750 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Guekhu Aendueng Aelgna run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Army Support (Army). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Guekhu Aendueng Aelgna do not know what happened to Guekhu Aendueng Aelgna. There is a gap in Guekhu Aendueng Aelgna's memory. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Forced to muster out. |