Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Harry Fletcher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harry Fletcher fail to help. Gain an Enemy. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Advanced training in a specialist field. |
4 |
27 |
Continued as Navy (Flight). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Gain a contact. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |