Hermine Fallow  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 35 F 6 (0) 8 (0) 1 (-2) 6 (0) 8 (0) 4 (-1)681684
Narrow-set eyes, Sparse beard, Positive
 
Skills
Admin 0
Animals 0
Astrogation 1
Broker 1
Carouse 0
Drive 0
Electronics (Computers) 2
Mechanic 1
Persuade 0
Recon 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Agent Corporate Agent 01
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Given advanced training in a specialist field
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 A good deal ensures Hermine Fallow is living the high life for a few years.
3 26 Continued as Merchant (Merchant Marine).
3 30 Risk Hermine Fallow's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 A series of bad deals and decisions force Hermine Fallow into bankruptcy. Hermine Fallow salvages what Hermine Fallow can.
5 31 Became a Agent (Corporate Agent).
5 35 Lightly injured, no permanent damage. Fully recovered.
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