Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Hilma Davies easily defeat. |
1 |
20 |
Gain Enemy if Hilma Davies don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Injured. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Hilma Davies's Contacts or Allies betrays Hilma Davies, ending Hilma Davies's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
33 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |