Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
A revolution, attack or other unusual event throws Ina Dixon's life into chaos, forcing Ina Dixon to leave the planet. |
2 |
21 |
Became a Rogue (Thief). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Ina Dixon's ship is damaged, and Ina Dixon have to hitch-hike Ina Dixon's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
31 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |