Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Dropped out of the merchant academy. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Irene Cole run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
28 |
Imperial trade restrictions force Irene Cole out of business. |
5 |
28 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
30 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |