Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Jeannette Day join a gambling circle on board. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Jeannette Day is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Entered Merchant Academy with the Business curriculum. |
4 |
32 |
Expand the field of Admin, but gain a Rival in Jeannette Day's former tutor. |
4 |
33 |
Graduated. |