Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Jeannette Mckinney's work ends up coming home with Jeannette Mckinney, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Jeannette Mckinney's Contacts or Allies betrays Jeannette Mckinney, ending Jeannette Mckinney's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
35 |
Forced to muster out. |