Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Joan Greerson's Contacts or Allies betrays Joan Greerson, ending Joan Greerson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Joan Greerson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Joan Greerson's business expands, Joan Greerson's corporation grows, or the colony thrives. |