Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Kebpeeb do not know what happened to Kebpeeb. There is a gap in Kebpeeb's memory. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures Kebpeeb is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
26 |
Kebpeeb do not know what happened to Kebpeeb. There is a gap in Kebpeeb's memory. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Kebpeeb accepted an offer of inducements to betray Kebpeeb's faith. Gain 200,000 in cash. |