Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Kepas Apab learn something Kepas Apab should not have – a corporate secret, a political scandal – which Kepas Apab can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
A mission goes wrong; Kepas Apab and several others are captured and mistreated by the enemy. Gain Kepas Apab's jailer as an Enemy. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Kepas Apab's Contacts or Allies betrays Kepas Apab, ending Kepas Apab's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Switched to Citizen (Corporate). |
5 |
32 |
Kepas Apab learn something Kepas Apab should not have – a corporate secret, a political scandal – which Kepas Apab can profit from illegally. |
5 |
32 |
Gain a criminal contact. |