Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Leonie Davies foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
26 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Leonie Davies easily defeat. |
4 |
30 |
Gain Enemy if Leonie Davies don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Leonie Davies's Contacts or Allies betrays Leonie Davies, ending Leonie Davies's career. That Contact or Ally becomes a Rival or Enemy. |