Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lettie Coulston's ship is damaged, and Lettie Coulston have to hitch-hike Lettie Coulston's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Special assignment or duty on board ship. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Forced to muster out. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Lettie Coulston blame Lettie Coulston's commander. Gain commander as Enemy. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Lettie Coulston do not know what happened to Lettie Coulston. There is a gap in Lettie Coulston's memory. |
5 |
28 |
Became a Merchant (Broker). |
5 |
32 |
Imperial trade restrictions force Lettie Coulston out of business. |