Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Madison Welter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Madison Welter fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Madison Welter's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Madison Welter's scout ship. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Madison Welter easily defeat. |
4 |
34 |
Gain Enemy if Madison Welter don't already have one. |