Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Mariah Lord inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Betrayed by a friend. One of Mariah Lord's Contacts or Allies betrays Mariah Lord, ending Mariah Lord's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Performer (Entertainer). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Returned to Scout (Courier). |
3 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
24 |
Failed to qualify for Physician (Scholar). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
26 |
Mariah Lord do not know what happened to Mariah Lord. There is a gap in Mariah Lord's memory. |
5 |
26 |
Became a Entertainer (Artist). |
5 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
30 |
Voluntarily left Artist |
6 |
30 |
Failed to qualify for Worker (Citizen). |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
32 |
Mariah Lord run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |