Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Expand the field of Pilot (Spacecraft), but gain a Rival in Marie Campbell's former tutor. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Marie Campbell do not know what happened to Marie Campbell. There is a gap in Marie Campbell's memory. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Law Enforcement (Agent). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
28 |
Marie Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Marie Campbell come into conflict with a splinter group Marie Campbell's own religion which maintains Marie Campbell's version is the wrong one. Gain 3 Rivals. |