Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Marietta McMillan's time in the scouts. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
23 |
Join homeworld’s celebrity circles |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Marietta McMillan far from home. |
4 |
28 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Marietta McMillan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marietta McMillan fail to help. Gain an Enemy. |
4 |
31 |
Marietta McMillan's ship is damaged, and Marietta McMillan have to hitch-hike Marietta McMillan's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |