Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Marilyn Roan easily defeat. |
1 |
21 |
Gain Enemy if Marilyn Roan don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Marilyn Roan's Contacts or Allies betrays Marilyn Roan, ending Marilyn Roan's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Marilyn Roan's work ends up coming home with Marilyn Roan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |