Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Maudie Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
23 |
Find an Alien Artifact. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
33 |
Gain Enemy if Maudie Fleming don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |