Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Maudie Hennessy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Maudie Hennessy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Maudie Hennessy's Contacts or Allies betrays Maudie Hennessy, ending Maudie Hennessy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Maudie Hennessy secretly provide religious rites for a dying leader or noble, although they do not share Maudie Hennessy's faith. Gain an Ally in the family and a Rival who disagrees with Maudie Hennessy's choice. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |