Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Injured. Fully recovered. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Maureen Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Pirate (Rogue). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Maureen Steeves join a gambling circle on board. |
3 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
25 |
Continued as Navy (Flight). |
4 |
27 |
Maureen Steeves foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
29 |
Continued as Navy (Flight). |
5 |
32 |
During a battle, defeat or victory depends on Maureen Steeves 's actions. The ship suffers severe damage and Maureen Steeves is blamed for the disaster. Maureen Steeves is court - martialled and discharged. |