Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Maurine Middlemiss far from home. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Gain Enemy if Maurine Middlemiss don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Maurine Middlemiss's Contacts or Allies betrays Maurine Middlemiss, ending Maurine Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |