Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Melvina Morris's work ends up coming home with Melvina Morris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A sudden war destroys Melvina Morris's trade routes and contacts, forcing Melvina Morris to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |