Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Metta Fletcher is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Drafted into Army Support |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Switched to Army (Army Support) with previous rank. |
5 |
33 |
Given a special assignment or duty in Metta Fletcher's unit. |
5 |
34 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |