Mettie Doolan  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 35 F 6 (0) 8 (0) 7 (0) 9 (1) 6 (0) 3 (-1)687963
Babbling, Babbling
 
Skills
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Flyer 0
Persuade 0
Pilot (Small Craft) 1
Science (Space Sciences) 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Entertainer Artist 01
Citizen Colonist 02
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Solomon Galway Enemy 0 6 0 4 Answerin (M/21)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 A series of bad deals and decisions force Mettie Doolan into bankruptcy. Mettie Doolan salvages what Mettie Doolan can.
2 21 Became a Entertainer (Artist).
2 25 An investigation, tour, project or expedition goes wrong, stranding Mettie Doolan far from home.
3 25 Became a Citizen (Colonist).
3 26 Mettie Doolan learn something Mettie Doolan should not have – a corporate secret, a political scandal – which Mettie Doolan can profit from illegally.
4 29 Continued as Citizen (Colonist).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Failed to qualify for Enforcer (Rogue).
5 31 Became a Drifter (Scavenger).
5 35 Scarred.
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