Millie Lyness  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 35 F 6 (0) 4 (-1) 8 (0) 5 (-1) 5 (-1) 5 (-1)648555
Dignified, Lustrous hair
 
Skills
Advocate 0
Broker 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Medic 0
Persuade 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Citizen Corporate 02
 
Name Type Affinity Enmity Power Influence Species
Hattie Arnold Enemy 0 1 6 0 Halka (F/18)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 22 Continued as Merchant (Merchant Marine).
2 26 Imperial trade restrictions force Millie Lyness out of business.
3 26 Became a Citizen (Corporate).
3 29 Millie Lyness's business expands, Millie Lyness's corporation grows, or the colony thrives.
4 30 Continued as Citizen (Corporate).
4 32 Millie Lyness gain experience in a technical field as a computer operator or surveyor.
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