Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Minerva Cause do not know what happened to Minerva Cause. There is a gap in Minerva Cause's memory. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
A series of bad deals and decisions force Minerva Cause into bankruptcy. Minerva Cause salvages what Minerva Cause can. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |