Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Mittie Wheeler easily defeat. |
1 |
20 |
Gain Enemy if Mittie Wheeler don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
A good deal ensures Mittie Wheeler is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Mittie Wheeler's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |