Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Muriel Lambert's Contacts or Allies betrays Muriel Lambert, ending Muriel Lambert's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
A job goes wrong, forcing Muriel Lambert to flee off-planet. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
33 |
Muriel Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |