Myrl Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 35 F 12 (2) 1 (-2) 10 (1) 5 (-1) 9 (1) 5 (-1)C1A595
Hairy back, Enjoys a little friendly competition, Risk-Taking
 
Skills
Admin 0
Art (Presentation) 0
Athletics 0
Carouse 1
Deception 1
Electronics (Comms) 1
Flyer (Airship) 1
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Melee 0
Pilot 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand13
Dolphin Civilian Nomad 01
Scout Surveyor 01
 
EducationGraduated
Dolphin Military Academy Failed
 
Term Age History
1 12 Entered Military Academy(Dolphin Military Academy)
1 15 Spent the college years partying.
1 15 Dropped out of military academy.
2 15 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 16 Myrl Watts join a gambling circle on board.
2 19 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 19 Attempted to change assignments.
3 19 Failed to qualify for Line/Crew (Navy).
3 19 Continued as Navy (Engineer/Gunner).
3 21 Vessel participates in a notable military engagement.
4 23 Continued as Navy (Engineer/Gunner).
4 25 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 25 Became a Dolphin Civilian (Nomad).
5 29 To war or insurgency erupts on Myrl Watts's world. Myrl Watts's business or home is destroyed, forcing Myrl Watts into exile.
6 29 Became a Scout (Surveyor).
6 32 Moved to a new world.
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