Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nevada Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Nevada Mitchell have been following false teachings! |
3 |
22 |
Failed to qualify for Thief (Rogue). |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
23 |
Drafted into Merchant Marine |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Voluntarily left Merchant Marine |
5 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
32 |
Inherit a gift from a rich relative. |
5 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |