Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Ocie Middlemiss far from home. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Ocie Middlemiss don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Ocie Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Scholar (Scientist). |
4 |
33 |
Victim of a crime |