Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Attacked by enemies that Olive Crawford easily defeat. |
2 |
21 |
Gain Enemy if Olive Crawford don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Olive Crawford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |