Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Priscilla Walker stranded in the wilderness. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Vessel participates in a diplomatic mission. |
3 |
24 |
Gain a contact. |
3 |
27 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
31 |
Gained a contact. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Priscilla Walker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |