Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Rae Lane's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Rae Lane's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Rae Lane run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |