Ray Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 35 F 10 (1) 3 (-1) 6 (0) 5 (-1) 10 (1) 11 (1)A365AB
Brotherly
 
Skills
Art (Presentation) 0
Athletics 0
Deception 0
Electronics 0
Gun Combat 0
Medic 0
Profession (Sports) 0
Recon 0
Science (Social Sciences/Economics) 1
Stealth 0
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Scholar Field Researcher 01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Evangeline Thompkins Enemy 0 3 2 0 Traltar (F/39)
Evangeline Thompkins gained power at the expense of a third party who now blames the character.
Foster Keogh Enemy 0 6 0 2 Zaris (M/44)
Foster Keogh is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 A police detective or rival criminal forces Ray Sherris to flee and vows to hunt Ray Sherris down. Gain an Enemy.
2 20 Became a Scholar (Field Researcher).
2 23 Ray Sherris's work is sabotaged by unknown parties. Ray Sherris may salvage what Ray Sherris can and give up.
3 23 Failed to qualify for Army Support (Army).
3 23 Became a Drifter (Wanderer).
3 27 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 27 Failed to qualify for Corporate (Citizen).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Birth or Death involving a family member or close friend.
5 31 Voluntarily left Merchant Marine
5 31 Switched to Drifter (Scavenger).
5 32 Spend time with an alien race. Gain a contact.
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