Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Voluntarily left Line/Crew |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Make an unexpected connection outside Rosie Wells's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |