Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong and Rubye Godkim is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Rubye Godkim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Scarred. Fully recovered. |
4 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
26 |
Betrayed by a friend. One of Rubye Godkim's Contacts or Allies betrays Rubye Godkim, ending Rubye Godkim's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Failed to qualify for Worker (Citizen). |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Switched to Marine (Star Marine) with the new title Marine and previous rank. |
5 |
29 |
Rubye Godkim is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
29 |
Failed to qualify for Merchant Academy. |
6 |
29 |
Became a Drifter (Scavenger). |
6 |
32 |
Rubye Godkim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |