Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Switched to Navy (Flight) with previous rank. |
3 |
30 |
Shirley Gray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Opponents of Shirley Gray's belief system ambush Shirley Gray. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Shirley Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |