Scout Suzanne Oakden  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 35 F 12 (2) 12 (2) 8 (0) 10 (1) 7 (0) 7 (0)CC8A77
Taciturn, Never hungry, Merciful
 
Skills
Athletics (Endurance) 1
Broker 0
Diplomat 1
Drive 0
Electronics 0
Persuade 0
Pilot 0
Science (Robotic Sciences) 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Scout Courier Scout13
 
Name Type Affinity Enmity Power Influence Species
Ward Scenay Enemy 0 1 0 4 Suerrat (M/48)
Foungkfearr Ueigz Enemy 0 3 4 2 Vargr, Imperium (M/65)
Foungkfearr Ueigz gained power at the expense of a third party who now blames the character.
Erwin Johnson Rival 1 1 2 0 Suerrat (M/23)
Erwin Johnson gains in power.
Jewel Oshea Enemy 0 2 1 0 Suerrat (M/50)
Marie Reyes Contact 1 2 5 6 Ronnin (F/50)
Garland Dickman Contact 0 1 1 1 Dolphin, Imperium (M/44)
Garland Dickman belongs to an unusual cultural or religious group.
Francis Maynard Enemy 0 2 0 4 Irhadre (M/27)
Lemon Remmington Enemy 0 3 6 0 Urunishani (M/51)
Elnora Cropper Enemy 0 5 2 2 Cafadan (F/39)
Elnora Cropper is particularly unusual, such as an artificial intelligence or very alien being.
Anna Walters Enemy 0 4 0 2 Suerrat (F/60)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Suzanne Oakden's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 21 Became a Scout (Courier).
2 25 Suzanne Oakden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Suzanne Oakden fail to help. Gain an Enemy.
2 25 Suzanne Oakden inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 25 Continued as Scout (Courier).
3 28 When dealing with an alien race, Suzanne Oakden botch an opportunity to gather extra intelligence about them.
3 28 Psychologically damaged by Suzanne Oakden's time in the scouts.
3 29 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 29 Continued as Scout (Courier).
4 31 Suzanne Oakden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Suzanne Oakden fail to help. Gain an Enemy.
4 31 Suzanne Oakden's ship is damaged, and Suzanne Oakden have to hitch-hike Suzanne Oakden's way back across the stars to the nearest scout base.
4 31 Gain 2 Contacts. Gain 3 Enemies.
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