Term |
Age |
History |
---|
1 |
12 |
Became a Navy (Flight) with the new title Crewman. |
1 |
13 |
Sybil Ward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
16 |
Attempt at commissioned failed. |
1 |
16 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
16 |
Continued as Navy (Flight). |
2 |
18 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
18 |
Failed to qualify for Courier (Scout). |
3 |
18 |
Submitted to the draft. |
3 |
18 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
3 |
20 |
Sybil Ward is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
4 |
22 |
Continued as Dolphin Military (Sea Patrol). |
4 |
23 |
Injured. |
5 |
23 |
Became a Scout (Explorer). |
5 |
26 |
Psychologically damaged by Sybil Ward's time in the scouts. |
6 |
26 |
Failed to qualify for Underwater Commando (Dolphin Military). |
6 |
26 |
Became a Dolphin Civilian (Nomad). |
6 |
30 |
Spend an extensive period living out of water among humans. |
7 |
30 |
Continued as Dolphin Civilian (Nomad). |
7 |
31 |
One of Sybil Ward's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Sybil Ward is caught up in the investigation and lose Sybil Ward's job. |
8 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
35 |
Sybil Ward come into conflict with a splinter group Sybil Ward's own religion which maintains Sybil Ward's version is the wrong one. Gain 2 Rivals. |