Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A police detective or rival criminal forces Terry Maiden to flee and vows to hunt Terry Maiden down. Gain an Enemy. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Moved to a new world. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Survived a risky adventure but gained nothing. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Terry Maiden's Contacts or Allies betrays Terry Maiden, ending Terry Maiden's career. That Contact or Ally becomes a Rival or Enemy. |