Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A good deal ensures Tina Howard is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Tina Howard do not know what happened to Tina Howard. There is a gap in Tina Howard's memory. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Tina Howard is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Tina Howard's Contacts or Allies betrays Tina Howard, ending Tina Howard's career. That Contact or Ally becomes a Rival or Enemy. |