Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
Opponents of Vallie Dixon's belief system ambush Vallie Dixon. |
2 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
24 |
Vallie Dixon join a gambling circle on board. |
3 |
24 |
Attempt at commissioned failed. |
4 |
24 |
Continued as Navy (Engineer/Gunner). |
4 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
28 |
Voluntarily left Engineer/Gunner |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
29 |
Vallie Dixon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
29 |
Failed to qualify for Merchant Academy. |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Became a Scout (Courier). |
6 |
33 |
Spend several years jumping from world to world in Vallie Dixon's scout ship. |
6 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |