Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Wilma Montgomery don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was injured. |
3 |
27 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Forced to muster out. |